66 out of 66 people found this review helpful.
No more counting errors!
Date of Review: Nov 13, 2000
As a teenager and college student (and on into later days), I have always enjoyed playing Risk. Risk is one of those games that is never the same when you play. Two things that always annoyed me about the board game was counting the number of countries occupied and counting out armies to place on the board. With the computer version --- there are never any recounts because the computer does it for you!
For the unfortunate few that have never played Risk, I will summarize the game: Two to Six players are trying to conquer the world. This is done by strategically placing your armies on the board and then attacking your opponents armies. Before each turn begins, you are given extra armies based on the number of countries and continents you own. After you are finished attacking, you are allowed to move one group of armies to an adjacent country that you own. In the traditional version of the game, the person that conquers all of the countries wins. A typical board version of RISK may take from 2 to 4 hours or more. The computer version can sometimes shorten this to less than 2 hours.
The computer version also gives you the option of playing against the AI (artificial intelligence) engine in the game. The AI can be set to different intelligence levels to make the game even more challenging. Another benefit of the computer version is being able to save your game and come back to it later.
This version of RISK has additional maps and scenarios that can be played. This extra variety is a welcome addition and will gives hours of additional game time.
If you liked RISK as a board game, you will love it as a computer game.